The cheaper "Standard Edition" Windows version of the game was released on September 30, 2010, while the "Collector's Edition" was released about one week earlier, and servers officially launched at 18:00 PDT on September 22, 2010. The PlayStation 3 version was originally planned to be released in March 2011,[6][10] but owing to the game's initial reception, subsequent staff changes, and a desire not to "release a simple conversion of the Windows version in its current state, but rather an update that includes all the improvements", the release has been delayed.[2] The game has shipped 630,000 copies worldwide as of November 4, 2010. [11]
The game has been met with notably negative reception. Due to criticisms of the game's quality, Square Enix has reshuffled the development team and completely overhauled the gameplay since launch.[2] On October 14th, 2011, Square Enix announced their intention to relaunch the game as Final Fantasy XIV 2.0. The relaunch, currently slated for late 2012-early 2013, will incorporate a new graphics engine, new server and data structures, revamped interface, redesigned maps, more gameplay variations and content, and new playable genders of certain races (male Miqo'te and female Roegadyn). Final Fantasy XIV 2.0 will coincide with the PlayStation 3 release of the game.[3]
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